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	<title>Comments on: Reverse Engineering the Guitar Hero X-plorer</title>
	<atom:link href="http://jeremyblum.com/2008/05/19/reverse-engineering-the-guitar-hero-explorer/feed/" rel="self" type="application/rss+xml" />
	<link>http://jeremyblum.com/2008/05/19/reverse-engineering-the-guitar-hero-explorer/</link>
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		<title>By: Jeremy Blum</title>
		<link>http://jeremyblum.com/2008/05/19/reverse-engineering-the-guitar-hero-explorer/comment-page-1/#comment-9</link>
		<dc:creator>Jeremy Blum</dc:creator>
		<pubDate>Tue, 26 Aug 2008 21:42:31 +0000</pubDate>
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		<description>For reverse engineering, we just used the &quot;game controller&quot; applet in the windows control panel, and the a multimeter.

For some other parts of the project we used the Parallax Propeller programing tool, a schematic design program, etc.</description>
		<content:encoded><![CDATA[<p>For reverse engineering, we just used the &#8220;game controller&#8221; applet in the windows control panel, and the a multimeter.</p>
<p>For some other parts of the project we used the Parallax Propeller programing tool, a schematic design program, etc.</p>
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		<title>By: LandoLan</title>
		<link>http://jeremyblum.com/2008/05/19/reverse-engineering-the-guitar-hero-explorer/comment-page-1/#comment-8</link>
		<dc:creator>LandoLan</dc:creator>
		<pubDate>Tue, 26 Aug 2008 01:37:00 +0000</pubDate>
		<guid isPermaLink="false">http://jeremyblum.com/2008/05/19/reverse-engineering-the-guitar-hero-explorer/#comment-8</guid>
		<description>hey did you use any special programs or anything to devolop it</description>
		<content:encoded><![CDATA[<p>hey did you use any special programs or anything to devolop it</p>
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